Open Source Licenses — Airsoft Smart Bomb
Last updated: June 2026
Airsoft Smart Bomb includes third-party components that are used under their respective licenses. Their credits and license notices are provided below. The assets we create ourselves, such as the App's sound effects and shaders, are © 2026 SX.FLARE.
1. GODOT ENGINE
Game engine. Licensed under the MIT License. See https://godotengine.org/license/.
Copyright (c) 2014-present Godot Engine contributors.
Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE. 2. DSEG (FONT)
Seven-segment display font used for the timer readout. Licensed under the SIL Open Font License, Version 1.1. See https://scripts.sil.org/OFL.
Copyright (c) 2020, keshikan (https://www.keshikan.net), with Reserved Font Name "DSEG".